Game artificial intelligence

Results: 615



#Item
331Artificial intelligence / Computational neuroscience / Reinforcement learning / Simulation / Q-learning / Temporal difference learning / Game theory / Machine learning / Reinforcement / Statistics / Science / Mathematics

Machine Learning for Adversarial Agent Microworlds

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Source URL: www.mssanz.org.au

Language: English - Date: 2013-01-15 18:49:06
332Chess / Computer chess / Artificial intelligence / Go / Outline of chess / Othello / Machine learning / Games / Video board games / Computer Go

Bibliography on Machine Learning in Strategic Game Playing Johannes F¨urnkranz Knowledge Engineering Group, TU Darmstadt Hochschulstraße 10, D[removed]Darmstadt, Germany http://www.ke.informatik.tu-darmstadt.de/˜juffi/

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Source URL: www.ke.tu-darmstadt.de

Language: English - Date: 2007-07-30 15:08:04
333Artificial intelligence / Nash equilibrium / Strategy / Problem solving / Economics / Game theory / Gaming / Non-player character

Game Theoretic Methods for Action Games Ismo Puustinen Tomi A. Pasanen Gamics Laboratory

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Source URL: www.stes.fi

Language: English - Date: 2006-10-20 01:09:00
3343D modeling / Video game design / Artificial intelligence / Gesture recognition / Avatar / Imaging / Face / Contour / Computer graphics / Virtual reality / Face recognition / Vision

Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example Tanasai Sucontphunt∗ Zhigang Deng†

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Source URL: www.tanasai.com

Language: English - Date: 2010-11-24 09:40:53
335Search algorithms / Heuristics / Theoretical computer science / Game artificial intelligence / Robot control / A* search algorithm / Sven Koenig / Heuristic function / D* / Mathematics / Artificial intelligence / Applied mathematics

Real-Time Heuristic Search with a Priority Queue D. Chris Rayner and Katherine Davison and Vadim Bulitko and Kenneth Anderson and Jieshan Lu University of Alberta Department of Computing Science Edmonton, Alberta, Canada

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Source URL: webdocs.cs.ualberta.ca

Language: English - Date: 2013-10-24 13:09:40
336Human-based computation / World Wide Web / Computational linguistics / Video game bot / Kerning / Optical character recognition / Distortion / Recall / Computing / CAPTCHA / Artificial intelligence

Framework for Evaluation of Text Captchas Achint Thomas Kunal Punera Lyndon Kennedy

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Source URL: www.yichang-cs.com

Language: English - Date: 2013-05-10 21:24:16
337Game / Artificial intelligence / Bead / PC game / Video game / Human behavior / Visual arts / Leisure / The Glass Bead Game / Bead game

“The HipBone Games are pioneering the actualization of ideas which I only dreamed about... THE HipBone Games “I look forward to multiple versions of the

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Source URL: home.earthlink.net

Language: English - Date: 2006-03-28 14:48:27
338Artificial intelligence / Video game development / Mathematics

Microsoft PowerPoint - 2009GameX-DaveMark-KevinDill-ArtofGameAI.ppt

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Source URL: www.intrinsicalgorithm.com

Language: English - Date: 2010-10-20 14:05:04
339Markov processes / Stochastic control / Artificial intelligence / Partially observable Markov decision process / Control theory / Automated planning and scheduling / Game artificial intelligence / Hindsight / Heuristic function / Search algorithms / Statistics / Dynamic programming

POND-Hindsight: Applying Hindsight Optimization to POMDPs Alan Olsen and Daniel Bryce [removed], [removed] Utah State University Logan, UT

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Source URL: users.cecs.anu.edu.au

Language: English - Date: 2011-06-14 15:17:26
340Theoretical computer science / Applied mathematics / Combinatorial optimization / Game artificial intelligence / Routing algorithms / Heuristic function / A* search algorithm / Admissible heuristic / Heuristic / Mathematics / Search algorithms / Heuristics

Principles of Artificial Intelligence Fall 2005 Handout #3 Heuristic Problem Solvers Vasant Honavar Artificial Intelligence Research Laboratory

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Source URL: www.cs.iastate.edu

Language: English - Date: 2009-08-25 18:32:20
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